Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => Heals the wicked, harms the righteous.
[Art] => ReplaceableTextures\CommandButtons\BTNDarkRitual.blp
[abilList] => Array
(
)
[Name] => Defiling Gloves
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 950
[author] => Moppy
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[rarity] => rare
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Attack
[code] => local Tower t = itm.getCarrier()
if t.calcChance(0.125 * t.getBaseAttackspeed()) then
call moppy_defile_cast.targetCastFromCaster(t, Event.getTarget(), 1, t.calcSpellCritNoBonus())
endif
[values] => Array
(
[explain] => The carrier has a |cffFFFF8012.5%|r attack speed adjusted chance on attack to unleash a defiling stream of corruption. Deals |cffFFFF801000|r spell damage and bounces |cffFFFF803|r times. Each bounce reduces damage dealt by |cffFFFF8025%|r. Nature and humanoid creeps also get stunned for |cffFFFF801|r second and then get slowed by |cffFFFF8015%|r for |cffFFFF802|r seconds.
[visible] => true
[goldcost] => 950
[name] => Defile
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
)
)
[1] => Array
(
[name] => Header
[code] => globals
Cast moppy_defile_cast
BuffType moppy_defile_slow
BuffType moppy_cb_stun_duplicate
endglobals
function moppy_defile_slow_debuff takes Buff b returns nothing
local Unit t = b.getCaster()
local Unit c = b.getBuffedUnit()
call moppy_defile_slow.apply(t, c, 1)
endfunction
function moppy_defile_cast_debuff takes DummyUnit d returns nothing
local Unit c = Event.getTarget()
local Unit t = d.getCaster()
local real buffDur = t.getProp_BuffDuration()
if c.getCategory() == 2 or c.getCategory() == 4 then
call moppy_cb_stun_duplicate.applyOnlyTimed(t, c, 1)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set moppy_defile_slow = BuffType.create(2.0, 0.0, false)
call m.addModification(MOD_MOVESPEED, -0.15, 0.0)
call moppy_defile_slow.setBuffModifier(m)
call moppy_defile_slow.setBuffIcon('@@1@@')
set moppy_cb_stun_duplicate = BuffType.createDuplicate(cb_stun, 1.0, 0.0, false)
call moppy_cb_stun_duplicate.setEventOnExpire(moppy_defile_slow_debuff)
set moppy_defile_cast = Cast.create('@@0@@', "chainlightning", 5.0)
call moppy_defile_cast.setDamageEvent(moppy_defile_cast_debuff)
endfunction
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => ACcl
[oeValues] => Array
(
[Art] => ReplaceableTextures\CommandButtons\BTNDarkRitual.blp
[TargetArt] => Abilities\Weapons\IllidanMissile\IllidanMissile.mdl
[LightningEffect] => GZAP
[Missileart] => Abilities\Weapons\AvengerMissile\AvengerMissile.mdl
[DataA1] => 1000
[Name] => Defile
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BNab
[oeValues] => Array
(
[Targetattach] => origin
[EditorName] => Defile
[Buffubertip] => Slowed.
[TargetArt] => Abilities\Spells\Human\slow\slowtarget.mdl
[Bufftip] => Defile
[Buffart] => ReplaceableTextures\CommandButtons\BTNDarkRitual.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)