Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => Its edge carries the chill of endless winter.
            [Art] => ReplaceableTextures\CommandButtons\BTNFrostmourne.blp
            [abilList] => Array
                (
                )

            [Name] => Winterbane
        )

    [settings] => Array
        (
            [balanceTip] => |n|cffFFFF80Specials:|r|n|cffFFFF00+5%|r crit chance (|cffFFFF00+0.2%|r/lvl)|n|cffFFFF00+x0.5|r crit damage (|cffFFFF00+x0.02|r/lvl)
            [goldcost] => 2750
            [author] => Moppy
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [rarity] => unique
        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_ATK_CRIT_CHANCE
                    [base] => 0.05
                    [add] => 0.002
                )

            [1] => Array
                (
                    [id] => MOD_ATK_CRIT_DAMAGE
                    [base] => 0.5
                    [add] => 0.02
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
    BuffType moppy_frostmourne_slow
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    local Modifier m = Modifier.create()
    set moppy_frostmourne_slow = BuffType.create(3.0, 0.0, false)
    call m.addModification(MOD_MOVESPEED, -0.2,-0.004)
    call moppy_frostmourne_slow.setBuffModifier(m)
    call moppy_frostmourne_slow.setBuffIcon('@@0@@')    
	endfunction
                    [values] => Array
                        (
                            [explain] => 
                            [visible] => false
                            [goldcost] => 0
                            [name] => 
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => local Tower t = itm.getCarrier()
    local Creep c = Event.getTarget()
    local integer lvl = t.getLevel()
        call t.doSpellDamage(c, t.getCurrentAttackDamageWithBonus() * 0.10 + (0.01 * lvl), t.calcSpellCritNoBonus())
        call moppy_frostmourne_slow.apply(t, c, lvl)
                    [values] => Array
                        (
                            [explain] => On hit, deals |cffFFFF8010%|r of the tower's attack damage as additional spell damage and slows the target by |cffFFFF8020%|r for |cffFFFF803|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1%|r damage|n|cffFFFF80+0.4%|r slow
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [goldcost] => 964
                            [name] => Soul Chill
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BNab
                    [oeValues] => Array
                        (
                            [EditorName] => Soul Chill
                            [Buffubertip] => Slowed.
                            [TargetArt] => Abilities\Spells\Other\FrostDamage\FrostDamage.mdl
                            [Bufftip] => Soul Chill
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNFrostMourne.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)