Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => Literally called 'dwarfish' rather than 'dwarven,' as it's a toy commonly played with by dwarven children.
[Art] => ReplaceableTextures\CommandButtons\BTNRepair.blp
[abilList] => Array
(
)
[Name] => Dwarfish Hammer
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 675
[author] => Moppy
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[rarity] => rare
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => On Damage
[code] => local Tower t = itm.getCarrier()
local Unit c = Event.getTarget()
if c.getSize() < SIZE_BOSS then
if t.calcChance((0.10 + t.getLevel() * 0.002) * t.getBaseAttackspeed()) and Event.isMainTarget() == true then
call cb_stun.applyOnlyTimed(t, c, 0.5)
endif
endif
[values] => Array
(
[explain] => On hit, there is a |cffFFFF8010%|r attackspeed adjusted chance to stun the target for |cffFFFF800.5|r seconds. Does not trigger on bosses!|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r chance
[ONDAMAGE_chance] => 1.0
[visible] => true
[goldcost] => 675
[name] => Mini Stun
[ONDAMAGE_chanceLevelAdd] => 0.0
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)