Array
(
    [scriptVersion] => 8
    [oeValues] => Array
        (
            [Ubertip] => Literally called 'dwarfish' rather than 'dwarven,' as it's a toy commonly played with by dwarven children.
            [Art] => ReplaceableTextures\CommandButtons\BTNRepair.blp
            [abilList] => Array
                (
                )

            [Name] => Dwarfish Hammer
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [goldcost] => 675
            [author] => Moppy
            [authorDisplay] => |c006969FFMoppy|r
            [version] => 1.0
            [rarity] => rare
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Tower t = itm.getCarrier()
    local Unit c = Event.getTarget()
    if c.getSize() < SIZE_BOSS then
        if t.calcChance((0.10 + t.getLevel() * 0.002) * t.getBaseAttackspeed()) and Event.isMainTarget() == true then
            call cb_stun.applyOnlyTimed(t, c, 0.5)
        endif
    endif
                    [values] => Array
                        (
                            [explain] => On hit, there is a |cffFFFF8010%|r attackspeed adjusted chance to stun the target for |cffFFFF800.5|r seconds. Does not trigger on bosses!|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r chance
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [goldcost] => 675
                            [name] => Mini Stun
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)