Array
(
[scriptVersion] => 8
[oeValues] => Array
(
[Ubertip] => Cutting-edge technology, sleek design, affordable... It's everything you ever wanted!
[Art] => ReplaceableTextures\CommandButtons\BTNUltravision.blp
[abilList] => @@0@@
[Name] => Infrared Vision Goggles
)
[settings] => Array
(
[balanceTip] => Array
(
)
[goldcost] => 2400
[author] => Moppy
[authorDisplay] => |c006969FFMoppy|r
[version] => 1.0
[rarity] => unique
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
BuffType moppy_infrared_vision_aura
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
local Modifier m = Modifier.create()
set moppy_infrared_vision_aura = BuffType.createAuraEffectType(true)
call m.addModification(MOD_ATK_CRIT_CHANCE, 0.05, 0.002)
call m.addModification(MOD_ATK_CRIT_DAMAGE, 0.25, 0.01)
call moppy_infrared_vision_aura.setBuffModifier(m)
call moppy_infrared_vision_aura.setBuffIcon('@@1@@')
endfunction
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[1] => Array
(
[name] => Tower Aura
[code] => Array
(
)
[values] => Array
(
[AURA_powerAdd] => 1
[explain] => Reveals invisible enemies in |cffFFFF801000|r range and also increases crit chance by |cffFFFF805%|r and crit damage by |cffFFFF80+x0.25|r of towers in |cffFFFF80400|r range.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.2%|r crit chance|n|cffFFFF80+x0.01|r crit damage
[AURA_targetSelf] => true
[visible] => true
[AURA_auraEffect] => moppy_infrared_vision_aura
[goldcost] => 2400
[AURA_levelAdd] => 1
[AURA_power] => 0
[name] => Infrared Vision
[AURA_level] => 0
[AURA_targetType] => TARGET_TYPE_TOWERS
[AURA_auraRange] => 400
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => Atru
[oeValues] => Array
(
[Rng1] => 1000
[Ubertip] => -HIDE-
[Art] => ReplaceableTextures\CommandButtons\BTNUltravision.blp
[Untip] => -HIDE-
[Unubertip] => -HIDE-
[Tip] => -HIDE-
[Name] => Infrared Vision
)
)
)
[buffs] => Array
(
[0] => Array
(
[id] => @@1@@
[derivedFrom] => BHab
[oeValues] => Array
(
[Targetattach] => Array
(
)
[EditorName] => Infrared Vision
[Buffubertip] => Crit chance and crit damage increased.
[TargetArt] => Array
(
)
[Bufftip] => Infrared Vision
[Buffart] => ReplaceableTextures\CommandButtons\BTNUltravision.blp
)
)
)
[units] => Array
(
)
[references] => Array
(
)
)