Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[Ubertip] => He can get rid of your illegal arms.
[Art] => ReplaceableTextures\CommandButtons\BTNMedivh.blp
[abilList] => Array
(
)
[Name] => Arms Dealer
)
[settings] => Array
(
[balanceTip] => |n|cffFFFF80Specials:|r|n|cffFFFF00-20% |rdamage|n|cffFFFF00-20% |rspell damage|n|cffFFFF00+50% |rbounty collected
[goldcost] => 80
[author] => limfa
[authorDisplay] => |c007EBFF1Limfa|r
[version] => 6.0
[rarity] => rare
)
[dmgTable] => Array
(
[0] => Array
(
[id] => MOD_DAMAGE_ADD_PERC
[base] => -0.2
[add] => 0
)
[1] => Array
(
[id] => MOD_SPELL_DAMAGE_DEALT
[base] => -0.2
[add] => 0
)
[2] => Array
(
[id] => MOD_BOUNTY_RECEIVED
[base] => 0.5
[add] => 0
)
)
[triggers] => Array
(
[0] => Array
(
[name] => On Item Creation
[code] => set itm.userInt = 0
set itm.userInt2 = 0
[values] => Array
(
[explain] => So it cannot happen twice to get gold for same boss creep entering range second time.
[visible] => false
[goldcost] => 0
[name] => Double Gold
)
)
[1] => Array
(
[name] => Header
[code] => globals
MultiboardValues limfa_dealerboard
endglobals
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set limfa_dealerboard = MultiboardValues.create(1)
call limfa_dealerboard.setKey(0,"Arms Sold $")
endfunction
[values] => Array
(
[explain] =>
[visible] => false
[goldcost] => 0
[name] =>
)
)
[2] => Array
(
[name] => On Tower Details
[code] => call limfa_dealerboard.setValue(0,I2S(itm.userInt2))
return limfa_dealerboard
[values] => Array
(
[0] => Array
(
[_value] => 80
[typ] => string
)
)
)
[3] => Array
(
[name] => On Unit Comes In Range
[code] => local Tower t = itm.getCarrier()
local Creep c = Event.getTarget()
local Playor p = t.getOwner()
local integer bossLevel = c.getSpawnLevel()
local integer rewardValue
if itm.userInt < bossLevel and t.calcChance(0.25) then
set rewardValue = t.getLevel() + bossLevel + 25
call p.giveGold(rewardValue, t.getUnit(), true, false)
call p.displayFloatingText("Arms Sold $" + I2S(rewardValue), t, 0, 255, 0)
set itm.userInt = bossLevel
set itm.userInt2 = itm.userInt2 + rewardValue
endif
[values] => Array
(
[explain] => Bosses coming within |cffFFFF80600|r range of the carrier have a |cffFFFF8025%|r chance to grant |cffFFFF80[25 + current wave]|r gold. Cannot trigger on the same boss twice.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+1|r gold
[UNITINRANGE_targetType] => TARGET_TYPE_CREEPS + TARGET_TYPE_SIZE_BOSS
[visible] => true
[goldcost] => 0
[name] => The Customer Is Boss
[UNITINRANGE_range] => 600
)
)
)
[abilities] => Array
(
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)