Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Ubertip] => Converts your experience into gold.
            [Art] => ReplaceableTextures\CommandButtons\BTNMGExchange.blp
            [abilList] => Array
                (
                )

            [Name] => Currency Converter
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [goldcost] => 0
            [author] => Finger of Destiny
            [authorDisplay] => |cffEA1CE4Finger of Destiny|r
            [version] => 1.0
            [rarity] => rare
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Periodic
                    [code] => local Tower tower = itm.getCarrier()
   local integer lvl = tower.getLevel()
   call Event.getCurrentPeriodicEvent().enableAdvanced(15 - lvl*0.3, false)
 if tower.getExp() >= 2.0 then
  call SFXOnUnit("UI\\Feedback\\GoldCredit\\GoldCredit.mdl", tower.getUnit(), "head")
  call tower.removeExpFlat(2)
  call tower.getOwner().giveGold(7,tower.getUnit(), true, true)
 else
  call tower.getOwner().displayFloatingText("Not enough credits!",tower,255, 0, 0)
 endif
                    [values] => Array
                        (
                            [explain] => Every |cffFFFF8015|r seconds the wielder converts a flat |cffFFFF802|r experience into |cffFFFF807|r gold. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80-0.3|r seconds cooldown.
                            [visible] => true
                            [goldcost] => 0
                            [PERIODIC_period] => 1
                            [name] => Exchange
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)