Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Name] => Eye of True Sight
            [Art] => ReplaceableTextures\CommandButtons\BTNSentryWard.blp
            [Ubertip] => This eye is a magical artefact created to hunt and kill invisible creatures.
            [abilList] => @@0@@
        )

    [settings] => Array
        (
            [author] => cedi
            [authorDisplay] => cedi
            [balanceTip] => |n|n|cffCCFF00Detection|r|nReveals invisible enemies in |cffFFFF80900|r range.
            [rarity] => rare
            [goldcost] => 550
            [version] => 1.0
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => if Event.getTarget().isInvisible() then
        set Event.damage = Event.damage * ( 1.2 + 0.008 * itm.getCarrier().getLevel() )
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [name] => True Sight
                            [goldcost] => 550
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [explain] => The carrier of this item deals |cffFFFF8020%|r more damage against invisible creeps.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.8%|r damage
                        )

                )

        )

    [abilities] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Agyv
                    [oeValues] => Array
                        (
                            [Name] => Eye of True Sight
                            [Art] => ReplaceableTextures\PassiveButtons\PASBTNFlyingMachineTrueSight.blp
                            [Ubertip] => Reveals invisible enemies in |cffFFFF80900|r range.
                            [EditorSuffix] => Array
                                (
                                )

                            [Tip] => Detection
                        )

                )

        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)