Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Name] => Deep Shadows
            [Art] => ReplaceableTextures\CommandButtons\BTNSentinel.blp
            [Ubertip] => Used to increase the damage against sol armor.
            [abilList] => Array
                (
                )

        )

    [settings] => Array
        (
            [author] => cedi
            [authorDisplay] => cedi
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [goldcost] => 300
            [version] => 1.0
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Creep T = Event.getTarget()
    local Tower U = itm.getCarrier()
    if T.getArmorType() == ARMOR_SOL then
        set Event.damage = Event.damage * 1.25
        call SFXOnUnit( "Abilities\\Weapons\\AvengerMissile\\AvengerMissile.mdl", T.getUnit(), "chest" )
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [visible] => true
                            [name] => Deep Shadows
                            [goldcost] => 300
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [explain] => Increases the damage against creeps with the armor type sol by |cffFFFF8025%|r.
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)