Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [Ubertip] => Made from a mysterious material.
            [Art] => ReplaceableTextures\CommandButtons\BTNNagaWeaponUp3.blp
            [abilList] => Array
                (
                )

            [Name] => Dark Matter Trident
        )

    [settings] => Array
        (
            [balanceTip] => Array
                (
                )

            [goldcost] => 410
            [author] => cedi
            [authorDisplay] => cedi
            [version] => 1.0
            [rarity] => unique
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
        BuffType neg
        BuffType pos
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
        local Modifier m = Modifier.create()
        call m.addModification( MOD_MOVESPEED, 0.0, -0.0002 )
        
        set neg = BuffType.create( 2.5, 0.0, false )
        call neg.setBuffIcon( '@@0@@' )
        call neg.setBuffModifier( m )
        
        set m = Modifier.create()
        call m.addModification( MOD_ATTACKSPEED, 0.0, 0.0002 )
        
        set pos = BuffType.create( 2.5, 0.0, true )
        call pos.setBuffIcon( '@@1@@' )
        call pos.setBuffModifier( m )
	endfunction
                    [values] => Array
                        (
                            [explain] => Whenever the carrier of this item hits a creep, the carrier gains |cffFFFF802%|r attackspeed and the creep is slowed by |cffFFFF802%|r. Both effects are attackspeed adjusted, last |cffFFFF805|r seconds and stack up to |cffFFFF8020|r times.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.1|r second duration
                            [visible] => true
                            [goldcost] => 410
                            [name] => Drain Physical Energy
                        )

                )

            [1] => Array
                (
                    [name] => On Damage
                    [code] => local Buff B
    local Tower T
    local Creep C
    local integer levelAdd
    local real dur
    if Event.isMainTarget() then
        set T = itm.getCarrier()
        set C = Event.getTarget()
        set levelAdd = R2I(100.0 * T.getCurrentAttackspeed())
        set dur = 5 + 0.1 * T.getLevel()
        
        set B = T.getBuffOfType(pos)
        if B != 0 then
            call pos.applyCustomTimed(T, T, IMinBJ(levelAdd + B.getLevel(), 2000), dur)
        else
            call pos.applyCustomTimed(T, T, levelAdd, dur)
        endif
        
        set B = C.getBuffOfType(neg)
        if B != 0 then
            call neg.applyCustomTimed(T, C, IMinBJ(levelAdd + B.getLevel(), 2000), dur)
        else
            call neg.applyCustomTimed(T, C, levelAdd, dur)
        endif
    endif
                    [values] => Array
                        (
                            [explain] => 
                            [ONDAMAGE_chance] => 1.0
                            [visible] => false
                            [goldcost] => 0
                            [name] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [Targetattach] => origin
                            [EditorName] => Physical Energy Drained
                            [Buffubertip] => This unit has decreased movement speed.
                            [TargetArt] => Abilities\Spells\Human\slow\slowtarget.mdl
                            [Targetattachcount] => 1
                            [Bufftip] => Physical Energy Drained
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNNagaWeaponUp3.blp
                        )

                )

            [1] => Array
                (
                    [id] => @@1@@
                    [derivedFrom] => BHfs
                    [oeValues] => Array
                        (
                            [Targetattach] => origin
                            [EditorName] => Physical Energy Drained
                            [Buffubertip] => This tower has increased attackspeed.
                            [TargetArt] => Abilities\Spells\Human\slow\slowtarget.mdl
                            [Targetattachcount] => 1
                            [Bufftip] => Physical Energy Drained
                            [Buffart] => ReplaceableTextures\CommandButtons\BTNNagaWeaponUp3.blp
                        )

                )

        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)