Array
(
[scriptVersion] => 7
[oeValues] => Array
(
[Name] => Purifying Gloves
[Art] => ReplaceableTextures\CommandButtons\BTNHeal.blp
[Ubertip] => Mends every wound, hurts every villain.
[abilList] => Array
(
)
)
[settings] => Array
(
[author] => drol
[authorDisplay] => |cffcc6600drol|r
[balanceTip] => Array
(
)
[rarity] => rare
[goldcost] => 150
[version] => 1.0
)
[dmgTable] => Array
(
)
[triggers] => Array
(
[0] => Array
(
[name] => Header
[code] => globals
Cast drol_chainCast
endglobals
function drol_chainStun takes DummyUnit d returns nothing
local Unit creep = Event.getTarget()
if creep.getCategory() == 0 or creep.getCategory() == 3 then
call cb_stun.applyOnlyTimed(d.getCaster(),Event.getTarget(),0.5)
endif
endfunction
//Do not remove or rename this function!
//Put your initialization tasks here, this function will be called on map init
private function init takes nothing returns nothing
set drol_chainCast = Cast.create('@@0@@',"chainlightning",5.0)
call drol_chainCast.setDamageEvent(drol_chainStun)
endfunction
[values] => Array
(
[visible] => false
[name] =>
[goldcost] => 0
[explain] =>
)
)
[1] => Array
(
[name] => On Attack
[code] => local Tower tower = itm.getCarrier()
local real speed = tower.getBaseAttackspeed()
if tower.calcChance(0.125 * speed) then
call drol_chainCast.targetCastFromCaster(tower, Event.getTarget(),1,tower.calcSpellCritNoBonus())
endif
[values] => Array
(
[visible] => true
[name] => Purify
[goldcost] => 150
[explain] => Grants the carrier a |cffFFFF8012.5%|r attackspeed adjusted chance on attack to cast a purifying beam of magic. Deals |cffFFFF80250|r spelldamage on the first target and bounces to |cffFFFF802|r other targets. Each bounce reduces the damage by |cffFFFF8025%|r. Undead and Orc creeps also get stunned for |cffFFFF800.5|r seconds when hit by this beam.
[ONATTACK_chance] => 1.0
[ONATTACK_chanceLevelAdd] => 0.0
)
)
)
[abilities] => Array
(
[0] => Array
(
[id] => @@0@@
[derivedFrom] => ACcl
[oeValues] => Array
(
[Missileart] => Array
(
)
[Art] => ReplaceableTextures\CommandButtons\BTNHeal.blp
[Cool1] => 0
[Rng1] => 2500
[TargetArt] => Array
(
)
[DataA1] => 250
[LightningEffect] => HWPB,HWSB
[DataB1] => 3
)
)
)
[buffs] => Array
(
)
[units] => Array
(
)
[references] => Array
(
)
)