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Faintly Glowing Rune v1

Posted: Sat Apr 06, 2024 10:24 pm
by Ashbringer
This topic was automatically created for the discussion and updating of Faintly Glowing Rune v1
Author's comment about this tower:

Early game aoe tower for Arcane.

Faintly Glowing Rune v2

Posted: Sun Apr 28, 2024 12:47 am
by Ashbringer
Faintly Glowing Rune has been updated to v2!

Author's reason for this update:

Abil factor was not updated when the mana regeneration was halved. Updated abil factor and per level scaling to reflect.

Faintly Glowing Rune v3

Posted: Tue Apr 30, 2024 12:26 am
by Ashbringer
Faintly Glowing Rune has been updated to v3!

Author's reason for this update:

Projectile expire when reached -> false

Re: Faintly Glowing Rune v3

Posted: Tue Jan 20, 2026 3:40 am
by Patcharoo
Pretty cool concept for a common.

Re: Faintly Glowing Rune v3

Posted: Tue Jan 20, 2026 8:42 am
by Ashbringer
m0ck would disagree

Faintly Glowing Rune v4

Posted: Sat Jan 24, 2026 4:11 pm
by Ashbringer
Faintly Glowing Rune has been updated to v4!

Author's reason for this update:

Updated ability icon.
Increased projectile speed.
Standardized mana and per level bonuses across all members.

Faintly Glowing Rune v5

Posted: Sat Jan 24, 2026 4:14 pm
by Ashbringer
Faintly Glowing Rune has been updated to v5!

Author's reason for this update:

Ability now take Farseer range bonus into account.

Faintly Glowing Rune v5

Posted: Thu Feb 26, 2026 4:22 pm
by Ashbringer
Faintly Glowing Rune v5 has been APPROVED and will be included in the next version of YouTD!