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Spellweaver v1

Posted: Thu Feb 12, 2026 1:07 am
by Ashbringer
This topic was automatically created for the discussion and updating of Spellweaver v1
Author's comment about this tower:

Early prototype of the Invoker, turned into a rare and completed. Simply combines the selected primary spell with the selected secondary effect.
Has 3 primaries:
Spellstorm: Blizzard skill
Barrage: Shoots 5 projectiles spread around the target that do AOE
Tempest: Debuff that zaps the target and one other nearby target every second.
Has 3 secondaries:
Concussive: chance to stun
Feedback: mana burn on hit
Echo: extra damage as a dot

Can add more options but might be overdoing it.

Spellweaver v2

Posted: Thu Feb 19, 2026 2:01 am
by Ashbringer
Spellweaver has been updated to v2!

Author's reason for this update:

Added new primary: Summon Familiar, summons a projectile which alternates between flying to a random point and flying to an enemy and dealing spell damage. Lasts for 5 attacks.
Added new secondary: Destabilize, a debuff which increases attack and spell damage taken by 25% for 3 seconds.

Spellweaver v3

Posted: Thu Feb 19, 2026 2:05 am
by Ashbringer
Spellweaver has been updated to v3!

Author's reason for this update:

Flavour text.

Spellweaver v4

Posted: Sun Feb 22, 2026 1:48 pm
by Ashbringer
Spellweaver has been updated to v4!

Author's reason for this update:

Completed family.

Spellweaver v5

Posted: Mon Feb 23, 2026 5:52 pm
by Ashbringer
Spellweaver has been updated to v5!

Author's reason for this update:

Fixed invalid animation path.

Spellweaver v6

Posted: Tue Mar 03, 2026 7:30 pm
by Ashbringer
Spellweaver has been updated to v6!

Author's reason for this update:

Adjusted icon positions to (hopefully) avoid them moving around when changing primary or secondary.
Familiar's now destroy themselves if the tower's UID changes.
Summon Familiar primary now only lasts for 4 hits (down from 5).