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Grand Necromancer v11
Posted: Fri Feb 13, 2026 2:12 am
by Ashbringer
Grand Necromancer has been updated to v11!
Author's reason for this update:
Recoded skeletons to use timers instead of TriggerSleepAction.
Greatly reduced duration of skeletons.
Increased frequency of raising skeletons to ever 4 seconds.
Increased damage of skeletons and spectres.
Doubled minion damage effect of Soul Harvest.
Soul Harvest now has half effect vs bosses.
Grand Necromancer v12
Posted: Fri Feb 13, 2026 2:14 am
by Ashbringer
Grand Necromancer has been updated to v12!
Author's reason for this update:
Improved Soul Harvest wording.
Grand Necromancer v13
Posted: Tue Feb 17, 2026 9:56 pm
by Ashbringer
Grand Necromancer has been updated to v13!
Author's reason for this update:
Raise Skeletal Mage reworked. The tower now collects a corpse periodically, and spends the corpses on attack to spawn skeletons near the target.
Skeletons no longer expire on a timer, but instead after making X number of attacks.
Skeletons no longer scale with attack speed.
Added soul collecting mechanic to improve endgame scaling.
Grand Necromancer v14
Posted: Wed Feb 18, 2026 1:36 pm
by Ashbringer
Grand Necromancer has been updated to v14!
Author's reason for this update:
Updated icon for The Damned.
Spectres will stay slightly closer to the tower when not attacking.
Spectres will move slightly slower when not attacking.
Spectres target aquisition takes Farseer range bonus into account.
Reduced frequency of skeletons.
Increased damage of skeletons.
Grand Necromancer v15
Posted: Wed Feb 18, 2026 5:52 pm
by Ashbringer
Grand Necromancer has been updated to v15!
Author's reason for this update:
Corrected spelling of Shephard -> Shepherd
Grand Necromancer v15
Posted: Thu Feb 26, 2026 3:58 pm
by Ashbringer
Grand Necromancer v15 has been APPROVED and will be included in the next version of YouTD!