Magic Mirror
700
Status:

v8: PENDING

                                        
The reflection that stares back isn't you.

ID: 3419
Family: Cracked Magic Mirror
Author: Ashbringer
Rarity: Rare
Element: Arcane
Ability Factor: 50%
Attack Type: Magic
Attack Range: 1000
Attack CD: 2.00
Attack Damage: 760
Mana: 75
Mana Regen: 2.00
Child: Pristine Magic Mirror
Mana Reflection
                                        
Enemies within 1000 range will lose a percentage of their mana whenever they are damaged. The mana lost is equal to the percentage of health they lost from the damage taken.
Fate Mirror

                                        
Applies Fate Mirror to the target and to one other enemy in 600 range of the target, lasting 5 seconds. Damage dealt to either enemy has a 20% chance to be copied to the other. If there isn't a second enemy, then Fate Mirror will copy damage to the creep that it is on.

Copied damage is not affected by any stats and cannot crit.

Level Bonus:
+0.6% chance
+0.2 seconds duration

Magic Mirror v8

Every tower uploaded is listed here for browsing or discussion.
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Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Cracked Magic Mirror v1

Post by Ashbringer »

This topic was automatically created for the discussion and updating of Cracked Magic Mirror v1
Author's comment about this tower:

Interesting debuff tower for Arcane. Doesn't work properly though, the API needs new functionality added in order to support unit creation.

Posting it here for discussion.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Re: Cracked Magic Mirror v1

Post by Ashbringer »

After testing this tower in the actual game.... it works. Except onDamage doesn't copy all damage, so damage is lost. Towers also waste autocast debuffs on it.

Needs to be reworked to rather adjust enemy health % to its own instead of copying damage. Should probably be magic immune too.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v2

Post by Ashbringer »

Magic Mirror has been updated to v2!

Author's reason for this update:

Reworked as a rare tower.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v3

Post by Ashbringer »

Magic Mirror has been updated to v3!

Author's reason for this update:

Picture.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v4

Post by Ashbringer »

Magic Mirror has been updated to v4!

Author's reason for this update:

Fixed outdated ability range values.
Fixed exporting some functions unnecessarily.
Removed unneeded balance constants and on tower creation trigger.
Deepened model colour.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v5

Post by Ashbringer »

Magic Mirror has been updated to v5!

Author's reason for this update:

Adjusted mana economy.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v6

Post by Ashbringer »

Magic Mirror has been updated to v6!

Author's reason for this update:

Baseline mana regen to ability cost was too efficient.
Patcharoo
Posts: 68
Joined: Sun Jan 18, 2026 9:52 am

Re: Magic Mirror v6

Post by Patcharoo »

Solid tower, absolutely destroyed mana shield rounds. The magic effect is cool. Good cheap rare.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v7

Post by Ashbringer »

Magic Mirror has been updated to v7!

Author's reason for this update:

Updated icon.
Copied damage no longer uses unsavory raw damage function.
Copied damage to other unit is no longer spell damage and is removed directly from life, killing instantly if damage exceeds life.
Copied damage is now tracked by tower damage dealt counter.
Copied damage when there is no partner unit is now simply modified Event.damage instead of an additional damage instance.
Increased the chance to copy damage but increased the mana cost.
Ashbringer
Site Admin
Posts: 49
Joined: Tue Mar 26, 2024 11:30 am

Magic Mirror v8

Post by Ashbringer »

Magic Mirror has been updated to v8!

Author's reason for this update:

Fate Mirror now applies event critical multiplier to calculations.
Improved Fate Mirror code.
Mana Reflection now applies event critical multiplier to calculations.
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