Towers
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It v1 4500
An unsightly being from a distant realm, adept in performing daemonic rituals and casting nasty curses.
ID: 1591 Family: 165 Author: axllow Rarity: Unique Element: Darkness Ability Factor: 70% Attack Type: Decay Attack Range: 800 Attack DPS: 4,341.5 v1: APPROVED
Specials:
10% spell crit chance (+0.5%/lvl)
It Hunger
Unstoppable hunger
Recreation Field
Set up recreation field
Corruption Field
Set up corruption field
Dark Ritual
Start dark ritual -
Taita, the Hermit v1 4000
Standing on a snowy peak, he's watched the world below for decades.
ID: 1586 Family: 164 Author: DaveMatthews Rarity: Unique Element: Ice Ability Factor: 55% Attack Type: Elemental Attack Range: 1000 Attack DPS: 2,393.1 v1: APPROVED
Frost Bolt
Has a chance to launch a frostbolt on attack.
Cold Blood
This tower gains attack speed everytime it kills a unit.
Icy Touch
Slows enemies and deals additional damage to them. -
Holy Energy v1 1500
Emanates the brightest light ever created.
ID: 1584 Family: 163 Author: DaveMatthews Rarity: Rare Element: Celestial Ability Factor: 35% Attack Type: Energy Attack Range: 1000 Attack DPS: 530.7 v1: APPROVED
Specials:
+0.1 mana regen/lvl
+1% buff duration/lvl
Sunlight Burst
Stuns all towers and units.
Glimmer of Hope
Increases the debuff resistance of nearby towers. -
A fighter skilled in both physical and magical attacks.
ID: 1573 Family: 162 Author: DaveMatthews Rarity: Unique Element: Fire Ability Factor: 65% Attack Type: Physical Attack Range: 900 Attack DPS: 2,567.3 Parent: Servant of the Twin Flames v1: APPROVED
Twin Flames
Has a chance to launch two kinds of fire bolt.
Twin Pulses
Deals spell damage to nearby enemy creeps.
Twin Disciplines
Gains bonus critical chance on crit. -
A fighter skilled in both physical and magical attacks.
ID: 1572 Family: 162 Author: DaveMatthews Rarity: Unique Element: Fire Ability Factor: 70% Attack Type: Physical Attack Range: 900 Attack DPS: 1,856.4 Child: Keeper of the Twin Flames v1: APPROVED
Twin Flames
Has a chance to launch two kinds of fire bolt.
Twin Pulses
Deals spell damage to nearby enemy creeps.
Twin Disciplines
Gains bonus critical chance on crit. -
Fisherman v1 3000
Am I a man? So can I be called fisherman?
ID: 1567 Family: 161 Author: DreamStrider Rarity: Unique Element: Ice Ability Factor: 68% Attack Type: Physical Attack Range: 1100 Attack DPS: 1,982.0 v1: APPROVED
Specials:
+8% damage/lvl
Impatient
After a few attacks on the same target the fisherman will attack a different unit.
Fresh Fish!
Increases the attack damage of all nearby towers whenever the Fisherman 'nets' a successful kill.
Fisherman's Net
On each attack this tower slows attacked units with a small chance to kill them once the slow expires. -
Scales v1 3500
Brrizzl fizzl.
ID: 1561 Family: 160 Author: DreamStrider Rarity: Unique Element: Storm Ability Factor: 20% Attack Type: Energy Attack Range: 1500 Attack DPS: 561.3 v1: APPROVED
Specials:
+20% dmg to air (+0.8%/lvl)
Electrify
Whenever this tower damages a creep, it has a chance to electrify it. This tower will periodically deal damage to creeps near the electrified target.
Overcharge
Whenever this tower deals damage with its attacks or other abilities it has a chance to strike the target with a lightning.
Lightmare
Summons a very strong storm that deals high spell damage to many enemies in range multiple times over a duration.
I Scale
I get stronger when my enemies get stronger. -
The Sanctuary of an old religion. Uncountable prayers led to the power of this. Even more prayers needed to awake the powers!
ID: 1552 Family: 159 Author: Neotopia Rarity: Common Element: Iron Ability Factor: 270% Attack Type: Physical Attack Range: 800 Attack DPS: 7,154.0 Parent: Dome of Fortuity v1: APPROVED -
Dome of Fortuity v1 1450
An old Dome of an ancient religion. Numerous congregations were hold in this, enchanting it with immense power. Congregate and awake the ancient powers!
ID: 1551 Family: 159 Author: Neotopia Rarity: Common Element: Iron Ability Factor: 210% Attack Type: Physical Attack Range: 800 Attack DPS: 3,288.7 Parent: Shrine of Fortuity Child: Sanctuary of Fortuity v1: APPROVED -
An old Shrine of an ancient religion. Numerous humans prayed on this, leading to immense power. Maybe you should pray!
ID: 1550 Family: 159 Author: Neotopia Rarity: Common Element: Iron Ability Factor: 180% Attack Type: Physical Attack Range: 800 Attack DPS: 930.0 Parent: Altar of Fortuity Child: Dome of Fortuity v1: APPROVED -
A very old Altar of an ancient religion. Still imbued with the power of the gods, maybe you should wake them up.
ID: 1549 Family: 159 Author: Neotopia Rarity: Common Element: Iron Ability Factor: 150% Attack Type: Physical Attack Range: 800 Attack DPS: 224.0 Parent: Obelisk of Fortuity Child: Shrine of Fortuity v1: APPROVED -
An ancient Obelisk. Some powers are hidden here, but something seems wrong. Maybe it just has to warm up a bit.
ID: 1548 Family: 159 Author: D1000 Rarity: Common Element: Iron Ability Factor: 132% Attack Type: Physical Attack Range: 800 Attack DPS: 40.7 Child: Altar of Fortuity v1: APPROVED -
Caged Inferno v1 3500
The fire of the demon Nerz'ragul destroyed half of the world. After years the mighty spellcaster Theradom caged it in a magical circle.
ID: 1533 Family: 158 Author: DreamStrider Rarity: Rare Element: Fire Ability Factor: 45% Attack Type: Elemental Attack Range: 900 Attack DPS: 1,330.0 Parent: Caged Fire v1: APPROVED
Specials:
-50% dmg to magical
+50% dmg to nature (+1%/lvl)
Melt
An aura that deals damage and that decreases the armor of nearby creeps. -
Caged Fire v1 1750
The fire of the demon Nerz'ragul destroyed half of the world. After years the mighty spellcaster Theradom caged it in a magical circle.
ID: 1532 Family: 158 Author: DreamStrider Rarity: Rare Element: Fire Ability Factor: 45% Attack Type: Elemental Attack Range: 900 Attack DPS: 662.5 Child: Caged Inferno v1: APPROVED
Specials:
-50% dmg to magical
+50% dmg to nature (+1%/lvl)
Melt
An aura that deals damage and that decreases the armor of nearby creeps. -
Marine v1 1500
A highly esteemed footsoldier with low self esteem.
ID: 1524 Family: 157 Author: Boekie Rarity: Rare Element: Iron Ability Factor: 50% Attack Type: Decay Attack Range: 1200 Attack DPS: 558.3 Child: Experienced Marine v1: APPROVED
Frag Grenade
Has a chance to fire a frag grenade on attack.
Stim
This unit uses a stimpack. -
This enormous creature is able to crush everything with its enormous hands.
ID: 1521 Family: 156 Author: Boekie Rarity: Unique Element: Nature Ability Factor: 40% Attack Type: Physical Attack Range: 750 Attack DPS: 1,223.0 v1: APPROVED
Specials:
Splash attack:
100 AoE: 100% damage
+25% dmg to masses (+0.5%/lvl)
Crush!
Crushes stunned creeps, giving a morale boost to nearby towers.
Grow!
This creature is weak initially but gains enormous power over time.
Landslide!
Throw an enormous amount of rocks that stun and damage enemies. -
Zeus v1 2500
Zeus, the God of Thunder, is able to invoke massive lighting storms.
ID: 1520 Family: 155 Author: Boekie Rarity: Unique Element: Storm Ability Factor: 50% Attack Type: Energy Attack Range: 1200 Attack DPS: 1,290.0 v1: APPROVED
Specials:
+5 mana/lvl
Divine Hammer
Zeus gains mana when he kills a creep.
Electrified Attack
Zeus deals extra spelldamage to units he attacks.
Thunderstorm
Releases a mighty thunderstorm. -
Solar Conductor v1 2500
A tower which transforms solar-energy in to pure force.
ID: 1519 Family: 154 Author: Boekie Rarity: Rare Element: Iron Ability Factor: 50% Attack Type: Energy Attack Range: 800 Attack DPS: 1,374.0 Parent: Solar Collector v1: APPROVED
Specials:
10% spell crit chance (+0.5%/lvl)
x2 spell crit damage
+2 mana/lvl
+0.04 mana regen/lvl
Release Energy
The Solar collector releases the collected energy to damage and stun the target.
Energetic Attack
Uses mana to attack -
A tower which transforms solar-energy in to pure force.
ID: 1518 Family: 154 Author: Boekie / D1000 Rarity: Rare Element: Iron Ability Factor: 50% Attack Type: Energy Attack Range: 800 Attack DPS: 467.0 Child: Solar Conductor v1: APPROVED
Specials:
10% spell crit chance (+0.5%/lvl)
x2 spell crit damage
+1 mana/lvl
+0.02 mana regen/lvl
Release Energy
The Solar collector releases the collected energy to damage and stun the target.
Energetic Attack
Uses mana to attack -
Void Drake v1 2000
Selfish creature, harbringer of the void.
ID: 1516 Family: 153 Author: Chronos Rarity: Rare Element: Darkness Ability Factor: 140% Attack Type: Essence Attack Range: 1000 Attack DPS: 2,690.4 Child: Void Dragon v1: APPROVED
Specials:
-50% exp gain (-6%/lvl)
+4% attack speed/lvl
+12% damage/lvl
Silence
Units damaged by this tower are silenced.
Void
Every few seconds, this unit loses experience points. This tower will not lose levels in this way. Replacing a tower with this tower will reset the experience to 0 unless the replaced tower is of this tower's family. -
Fanatical Zealot v1 3000
Driven by zealotry, this unit is exceptionally good in physical combat.
ID: 1515 Family: 152 Author: dzk87 Rarity: Rare Element: Storm Ability Factor: 84% Attack Type: Physical Attack Range: 875 Attack DPS: 2,883.0 Parent: Frenzied Zealot v1: APPROVED
Phase Blade
Each attack on the same creep increases the damage versus that creep, this effect stacks.
Lightning Shield
Debuff durations get reduced with each stack of Zeal.
Zeal
Each attack works the Zealot into a greater frenzy, increasing his attack speed but slowing the towers around him. This effect stacks. -
Frenzied Zealot v1 1900
Driven by zealotry, this unit is exceptionally good in physical combat.
ID: 1514 Family: 152 Author: dzk87 Rarity: Rare Element: Storm Ability Factor: 87% Attack Type: Physical Attack Range: 875 Attack DPS: 1,898.5 Parent: Devoted Zealot Child: Fanatical Zealot v1: APPROVED
Phase Blade
Each attack on the same creep increases the damage versus that creep, this effect stacks.
Lightning Shield
Debuff durations get reduced with each stack of Zeal.
Zeal
Each attack works the Zealot into a greater frenzy, increasing his attack speed but slowing the towers around him. This effect stacks. -
Devoted Zealot v1 1150
Driven by zealotry, this unit is exceptionally good in physical combat.
ID: 1513 Family: 152 Author: dzk87 Rarity: Rare Element: Storm Ability Factor: 90% Attack Type: Physical Attack Range: 875 Attack DPS: 1,185.0 Parent: Zealot Child: Frenzied Zealot v1: APPROVED
Phase Blade
Each attack on the same creep increases the damage versus that creep, this effect stacks.
Lightning Shield
Debuff durations get reduced with each stack of Zeal.
Zeal
Each attack works the Zealot into a greater frenzy, increasing his attack speed but slowing the towers around him. This effect stacks. -
Zealot v1 500
Driven by zealotry, this unit is exceptionally good in physical combat.
ID: 1512 Family: 152 Author: dzk87 Rarity: Rare Element: Storm Ability Factor: 93% Attack Type: Physical Attack Range: 875 Attack DPS: 525.0 Child: Devoted Zealot v1: APPROVED
Phase Blade
Each attack on the same creep increases the damage versus that creep, this effect stacks.
Lightning Shield
Debuff Resistance gets increased with each stack of Zeal.
Zeal
Each attack works the Zealot into a greater frenzy, increasing his attack speed but slowing the towers around him. This effect stacks. -
Strong spell damage tower which gets stronger with experience. Can even damage immune units with it's spells.
ID: 1511 Family: 151 Author: Der_kleine_Tomy Rarity: Unique Element: Celestial Ability Factor: 30% Attack Type: Energy Attack Range: 900 Attack DPS: 1,488.0 Parent: Owl of Wisdom v1: APPROVED
Specials:
5% spell crit chance (+0.15%/lvl)
+1% spell damage/lvl
Energy Aura
Has a chance to cast Energyball on creeps every few seconds.
Energyball
The Owl has a chance to deal additional spell damage on attack.