Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 290
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [moveHeight] => 47
            [file] => units\human\Priest\Priest_V1.mdl
            [atkType1] => pierce
            [modelScale] => 0.7
            [weapTp1] => missile
            [acquire] => 1000
            [rangeN1] => 1000
            [upgrades] => Array
                (
                )

            [cool1] => 2
            [Ubertip] => This holy priest is able to smite creeps. It's very weak at the start but becomes a lot stronger when it gains experience.
            [backSw1] => -0.5
            [abilList] => Array
                (
                )

            [Name] => Priest
            [Missileart] => Abilities\Weapons\PriestMissile\PriestMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNElfVillager.blp
            [buildingShadow] => Array
                (
                )

            [turnRate] => 2.5
            [sides1] => 1
            [uberSplat] => OSMA
            [auto] => Array
                (
                )

            [dmgplus1] => 300
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Boekie
            [element] => astral
            [authorDisplay] => |cff00CD00Boekie|r
            [alpha] => 255
            [balanceTip] => |cffFFFF00+3% |rattackspeed/lvl
            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.50
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => 2.22988
                    [y] => -1.7459
                    [z] => -89.6
                    [scale] => 1.3
                    [rot] => 1.02974
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => 0.0000213935
                    [y] => -5.15425
                    [z] => -166.4
                    [scale] => 1.8
                    [rot] => 4.43314
                    [file] => Doodads\Ruins\Props\RuinsPillar\RuinsPillar2.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
            [0] => Array
                (
                    [id] => MOD_ATTACKSPEED
                    [base] => 0
                    [add] => 0.03
                )

        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Unit creep = Event.getTarget() 
local integer level = tower.getLevel()

call tower.doSpellDamage(creep,35.0+(level*63.0),tower.calcSpellCritNoBonus()) 
call SFXOnUnit("Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl",creep.getUnit(),"origin") 
if level == 25 then

    if creep.getSize() < SIZE_BOSS then  
        call creep.modifyProperty(MOD_ARMOR,  -0.9)     
    else      
        call creep.modifyProperty(MOD_ARMOR,  -0.3)     
    endif
    
endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 0.05
                            [icon] => ReplaceableTextures\CommandButtons\BTNHolyBolt.blp
                            [visible] => true
                            [name] => Smite
                            [short_explain] => Has a chance to smite a damaged creep.
                            [ONDAMAGE_chanceLevelAdd] => 0.02
                            [long_explain] => When this tower damages a creep it has |cffFFFF805%|r chance to smite it, dealing |cffFFFF8035|r spelldamage.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+2%|r chance|n|cffFFFF80+63|r spelldamage|n|cffFFFF80-0.9|r permanent armor reduction (|cffFFFF80-0.3|r on bosses) at level |cffFFFF8025|r
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)