Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => Array
                (
                )

            [goldcost] => 50
            [weapsOn] => 1
            [dice1] => 1
            [Missilespeed] => 1500
            [file] => buildings\other\WyvernCage2\WyvernCage2.mdl
            [atkType1] => siege
            [modelScale] => 0.35
            [weapTp1] => missile
            [Missilearc] => 0.2
            [acquire] => 950
            [rangeN1] => 950
            [upgrades] => Array
                (
                )

            [cool1] => 1.3
            [Ubertip] => This trap is used to capture beasts but it works on other stuff too.
            [abilList] => Array
                (
                )

            [Name] => Wooden Trap
            [Missileart] => Abilities\Weapons\RexxarMissile\RexxarMissile.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNCage.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 1
            [auto] => Array
                (
                )

            [dmgplus1] => 37
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => Boekie
            [element] => iron
            [authorDisplay] => |cff00CD00Boekie|r
            [alpha] => 255
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [version] => 1.0
            [abil_factor] => 0.6
        )

    [effects] => Array
        (
        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => Header
                    [code] => globals
    endglobals
    
    //@export
    function trap takes Tower tower, real cooldown, real baseDamage, real damageAdd, real stunDuration, integer maxTargets returns nothing
        local integer lvl = tower.getLevel()
        local Iterate it = Iterate.overUnitsInRangeOfCaster(tower,TARGET_CREEPS,950)
        local Unit next = it.nextRandom()
        local integer numTargets = 0

        loop
            exitwhen next == 0
            set numTargets = numTargets + 1
            call cb_stun.applyOnlyTimed(tower, next, stunDuration) 
            call tower.doSpellDamage(next,baseDamage+lvl*damageAdd,tower.calcSpellCritNoBonus())
            call SFXAtUnit("Abilities\\Spells\\Orc\\ReinforcedTrollBurrow\\ReinforcedTrollBurrowTarget.mdl",next.getUnit())
            exitwhen numTargets >= maxTargets
            set next = it.nextRandom()
        endloop
        
        if next != 0 then 
            call it.destroy()
        endif
        
        if numTargets > 0 then
            call Event.getCurrentPeriodicEvent().enableAdvanced(cooldown - lvl*0.2, false) //Trapping successful; go into cooldown.
        else
            call Event.getCurrentPeriodicEvent().enableAdvanced(2, false) //Nothing trapped; go into a shorter cooldown.
        endif
    endfunction
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
	endfunction
                    [values] => Array
                        (
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Periodic
                    [code] => call trap(tower, 15, 70, 3, 0.5, 3)
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNUnholyArmor.blp
                            [visible] => true
                            [PERIODIC_period] => 2
                            [name] => Activate Trap
                            [short_explain] => Traps random creeps in range.
                            [long_explain] => Every |cffFFFF8015|r seconds this tower traps |cffFFFF803|r creeps in |cffFFFF80950|r range, dealing |cffFFFF8070|r spelldamage and stunning them for |cffFFFF800.5|r seconds.|n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+3|r spelldamage |n|cffFFFF80-0.2|r seconds cooldown
                        )

                )

        )

    [abilities] => Array
        (
        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
        )

)