Array
(
    [scriptVersion] => 7
    [oeValues] => Array
        (
            [RngBuff1] => 250
            [MissileHoming] => 1
            [Upgrade] => Array
                (
                )

            [targs1] => enemies
            [splashTargs1] => enemies
            [goldcost] => 650
            [weapsOn] => 1
            [Specialart] => Abilities\Weapons\PriestMissile\PriestMissile.mdl
            [dice1] => 1
            [Missilespeed] => 1900
            [moveHeight] => 115
            [file] => units\nightelf\Wisp\Wisp.mdl
            [atkType1] => normal
            [modelScale] => 0.95
            [weapTp1] => missile
            [acquire] => 849
            [rangeN1] => 850
            [upgrades] => Array
                (
                )

            [cool1] => 1
            [Ubertip] => A strong tower against the undead. Can see nearby invisible units.
            [abilList] => @@0@@
            [Name] => Bright Light
            [Missileart] => Abilities\Spells\Human\HolyBolt\HolyBoltSpecialArt.mdl
            [Art] => ReplaceableTextures\CommandButtons\BTNStaffOfPreservation.blp
            [buildingShadow] => Array
                (
                )

            [sides1] => 7
            [auto] => Array
                (
                )

            [dmgplus1] => 526
            [bldtm] => 1
        )

    [settings] => Array
        (
            [author] => SternBogen
            [element] => astral
            [authorDisplay] => SternBogen
            [alpha] => 200
            [balanceTip] => Array
                (
                )

            [rarity] => uncommon
            [comment] => YOU TD :)
            [version] => 1.4
            [abil_factor] => 0.81
        )

    [effects] => Array
        (
            [0] => Array
                (
                    [x] => -1.475
                    [y] => 13.9272
                    [z] => 0
                    [scale] => 0.55
                    [rot] => 4.7737
                    [file] => buildings\other\ElvenGuardTower\ElvenGuardTower.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => true
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

            [1] => Array
                (
                    [x] => -4.33682
                    [y] => 4.61083
                    [z] => 0
                    [scale] => 0.5
                    [rot] => 1.43117
                    [file] => buildings\other\PowerGenerator\PowerGenerator.mdl
                    [red] => 255
                    [green] => 255
                    [blue] => 255
                    [alpha] => 255
                    [pitch] => 0
                    [advanced] => false
                    [animation] => Array
                        (
                        )

                    [aniSpeed] => 50
                )

        )

    [dmgTable] => Array
        (
        )

    [triggers] => Array
        (
            [0] => Array
                (
                    [name] => On Damage
                    [code] => local Unit creep = Event.getTarget()
    // 0.001 Basic Bonus
    local integer bufflevel = 150 + 6 * tower.getLevel()
    if (CATEGORY_UNDEAD == creep.getCategory()) then
        call sternbogen_holy_Buff.applyCustomTimed(tower,Event.getTarget(),bufflevel,4 + 0.16 * tower.getLevel())
    endif
                    [values] => Array
                        (
                            [ONDAMAGE_chance] => 1.0
                            [icon] => 
                            [visible] => false
                            [name] => 
                            [short_explain] => 
                            [ONDAMAGE_chanceLevelAdd] => 0.0
                            [long_explain] => 
                        )

                )

            [1] => Array
                (
                    [name] => Header
                    [code] => globals
        //@import
        BuffType sternbogen_holy_Buff
    endglobals
    
    //Do not remove or rename this function!
    //Put your initialization tasks here, this function will be called on map init
    private function init takes nothing returns nothing
    
    endfunction
                    [values] => Array
                        (
                            [icon] => ReplaceableTextures\CommandButtons\BTNStaffOfPreservation.blp
                            [visible] => true
                            [name] => Power of Light
                            [short_explain] => The Power of Light weakens enemy undead creeps
                            [long_explain] => The mighty holy light weakens enemy undead creeps for |cffFFFF804|r seconds, so they will receive |cffFFFF8015%|r more damage from physical and spell attacks. |n|n|cffFF8000Level Bonus:|r|n|cffFFFF80+0.16|r seconds|n|cffFFFF80+0.6%|r damage
                        )

                )

        )

    [abilities] => Array
        (
            [0] => Array
                (
                    [id] => @@0@@
                    [derivedFrom] => Agyv
                    [oeValues] => Array
                        (
                            [Name] => Magical Sight
                            [Art] => ReplaceableTextures\CommandButtons\BTNMagicalSentry.blp
                            [Ubertip] => Can see invisible enemy units in |cffFFFF80750|r range.
                            [Untip] => Reveals nearby invisible units
                            [Rng1] => 750
                            [Tip] => Magical Sight
                            [Unubertip] => Reveals nearby invisible units
                        )

                )

        )

    [buffs] => Array
        (
        )

    [units] => Array
        (
        )

    [references] => Array
        (
            [0] => Array
                (
                    [export] => false
                    [category] => global
                    [typ] => BuffType
                    [name] => sternbogen_holy_Buff
                )

        )

)